ROLE
Sunny Lee - User Researcher, Interaction Designer, Information Architect, Visual Designer
DURATION
2 Weeks
CLIENT
Portal VR - Conceptual Client
TOOLS
Sketch, InVision, Omnigraffle, Pen & Paper, Post-Its, Whiteboard, Keynote
PLATFORM
Responsive Website
OVERVIEW
Portal was the first virtual reality arcade opened in the Greater Seattle Area. As a pioneer in the industry, their shifting business model has created a website that’s difficult to understand and leaves the burden of explaining their complex pricing structures and policies to the staff.
PROBLEM
During peak seasons, Portal relies on booth reservations to predict staffing needs. However, due to high in-store customer assistance levels, employees are not always able to follow up on event inquiries or booth rental policies since the majority of those requests come in over the phone.
Derek Tseng being assisted & onboarded by manager of Portal VR.
Journey map depicting target demographic coordination pains.
GOALS
Decrease customer inquiries made over the phone by 25%.
Strengthen connection with existing customers and enhance their existing loyalty program.
SOLUTIONS
Created a reservation framework explains the booth policies, different games available in each booth based on age appropriateness, and available times.
Developed a form that allows users to place inquiries on event spaces for different types of events and parties, so employees can follow up during their downtime.
Simplified site navigation and information architecture.
Streamlined online booth reservation framework & event inquiry.
Simplified navigation & information architecture.
KEY PERFORMANCE INDICATORS
Reduced percentage of event inquiries made over the phone.
Amount of new users signing up and tracking MVP rewards.
NEXT STEPS
Analyze website traffic and use data to predict staffing needs.
Evaluate player profiles and make suggestions based on purchase histories.
Develop more avenues for clientele to get in touch with the vendor.
LESSONS LEARNED
The multidisciplinary nature of the user experience role was both exciting and challenging. I enjoyed identifying problems, experimenting with solutions and validating those instincts with qualitative/quantitative results.